← All guides
For volunteers

Running a Night with the Volunteer Link

A step-by-step guide for scoring a league or ladder night.

The one-minute version. The organizer sends you a link. Open it on your phone, sign in once, and you'll get a simple 3-step page: ① Check players in → ② Generate games → ③ Enter scores. Enter scores as games finish, then tap Finish (leagues) or Complete (ladders) at the end. The same link works every week — keep it in your phone.

1 · Getting the link & what it is

The organizer turns on a durable share link from their League Home (or Ladder Home) page and sends it to you by text or email. You only get it once — it always points to this week's session, so you don't need a new link each week.

  • League link looks like pickleleagues.pro/v/your-league/abc123…
  • Ladder link looks like pickleleagues.pro/lv/your-ladder/abc123…

Open it on any phone, tablet, or laptop. The page is built for phones first — big buttons, no zooming.

The link is your key. Anyone who has it can score games for this event, so don't post it publicly. Keep it in your phone and share it only with your co-volunteers.

2 · First-time sign-in

The very first time you open the link, you'll be asked to sign in — a one-time step so your entries are attributed to you.

  1. Enter your email + password (or use single sign-on if your group has it).
  2. No account yet? Tap Sign Up and create one — takes under a minute.

After you sign in, the browser remembers you on that device.

3 · The landing page — the 3 steps

Once signed in, the link drops you on the volunteer landing page for tonight's session. A header tells you which session you're on (e.g. "Session 4 — Jul 23"), and you'll see a numbered workflow:

  1. Check in players
  2. Generate games
  3. Enter scores

The buttons light up in order — just work top to bottom.

See "No active session"? The organizer hasn't created tonight's session yet. Text them — it's a 30-second fix on their end.

4 · Step 1 — check in players

Tap Check in players. You'll see everyone on the roster, each with a Present / Absent choice, and a live count at the top.

Substitutes / drop-ins

If someone shows up who isn't on the roster, tap Add Substitute at the bottom. Subs play normally, but their wins/losses don't count toward the season standings.

When you're done

Tap Save Check-In. You'll bounce back to the landing page, and Generate games is now active.

5 · Step 2 — generate games

Tap Generate games. The system creates all of tonight's matchups from the players you just checked in, using the event's settings. Nothing to configure — it takes a second or two. When it finishes, Enter scores becomes active.

6 · Step 3 — enter scores

Tap Enter scores. You'll see every game grouped by round (or by court, on a ladder), each on its own card with a score box for each side.

Scoring a game

  1. When a game finishes courtside, find its card.
  2. Type the first team's score (e.g. 11).
  3. Type the second team's score (e.g. 7).
  4. Tap Save (some devices auto-save once both boxes are filled).

The card flips to a Winner badge and standings update automatically.

Rules the system enforces

  • No ties — a game like 11-11 is rejected.
  • Minimum winning score is 11 (some events set higher — it'll tell you).
  • One side must win by the event's margin (usually win-by-1 or win-by-2).

Fixing a wrong score

Typo? Tap the pencil / edit icon on the game card, change the numbers, and save again.

Handling a forfeit

If someone no-shows mid-night, tap the game card and choose Forfeit, then pick the winning side. The system records a default 11-0 and tags it as a forfeit.

7 · Finishing the night

When every game card has a score, scroll to the bottom of the scoring page:

  • League: tap Finish session.
  • Ladder: tap Complete Session & Update Rankings.

The system confirms every game is scored, marks the session complete, sends the recap email (if enabled), and rolls your link forward to next week. On a ladder it also moves everyone up or down the rankings.

Don't leave games blank. If a game wasn't played, mark it as a Forfeit — blank games block the Finish/Complete button.

8 · Ladder differences

  • Courts by rank. From Week 2 on, players are placed on courts by their current rank — Court 1 has the top players. "Generate games" does this for you.
  • Week 1 "scramble." If scramble seeding is on, Week 1 is a mixer that sets the starting ranks but doesn't move anyone — that's normal, movement starts Week 2.
  • Rank movement on Complete. Completing a session promotes the top of each court and relegates the bottom.
  • "Provisional" players haven't met the minimum number of nights to count in the official standings yet — nothing for you to do.

9 · Two kinds of link

LinkWho gets itWhat it does
Volunteer setup linkOne trusted helper (you)Full control of the night — check in players, generate games, and enter scores. This guide is about this link.
Player score linkSafe to share with all playersPlayers enter their own game's score; the opponent confirms it. Can't check people in or generate games.

10 · Common questions

The link won't open / says "Not Found."

The organizer hasn't enabled it yet or has turned it off. Text them — it's one button on their side.

Can two of us score at once?

Yes. Each save commits immediately; if you both touch the same game, the last save wins. Agree up front: "You take Courts 1–2, I'll take 3–4."

A player disputes a score I entered.

If it's a typo, edit it (Section 6). If it's a bigger disagreement, leave it and tell the organizer — they can override anything.

I tapped Finish / Complete too early.

The organizer can re-open the session. On a ladder that also undoes the rank movement. Text them.

Am I supposed to see the standings?

No — volunteers only see the scoring screens. Standings live on the public event page.

11 · Quick reference

You want to…Where
Open tonight's sessionThe share link — same every week
Mark who's hereLanding → Check in players → Save Check-In
Create the matchupsLanding → Generate games
Enter a scoreEnter scores → game card → type both scores → Save
Fix a scoreGame card → pencil icon → edit → Save
Forfeit a gameGame card → Forfeit → pick winner
End a league nightScoring page → Finish session
End a ladder nightScoring page → Complete Session & Update Rankings

Print / download this guide (PDF)

Your community is out there. Give it a home.

Players, coaches, clubs, and organizers across Canada are already on Pickle Leagues — free to start.

New icon
We have a new look! Re-add the app for the updated icon.